Crysis Remastered Replace 1.6 Patch Notes – Transfer Computer virus Fixes And A Docked Answer Spice up

Crysis Remastered© Crytek

Crytek has posted to Reddit the patch notes for the most recent replace to Crysis Remastered on Transfer.

It is a lengthy outdated listing of tweaks that we will reproduce beneath, however whilst crash fixes and squashed insects are all the time very welcome, it is the enhancements on the best of the listing which can be most likely essentially the most fascinating options on this replace.

The sport uses a dynamic answer that reduces the sport’s output solution so as to care for a solid framerate when onscreen motion will get worrying, and it kind of feels that replace 1.6 will increase the utmost imaginable solution from its present top of 720p to 900p when your Transfer is outputting on your TV in docked mode. Neat!

Take a look at the whole listing of patch notes within the listing beneath (get that scrolling finger able):

Common
· Added Parallax occlusion mapping (POM).
· Added a “movement blur” toggle possibility within the Graphics settings menu.
· Larger the utmost dynamic solution from 720p to 900p in Docked Mode.
· Efficiency enhancements.

Computer virus Fixes
· Fastened a crash that would happen on the cemetery on Relic – Rescue.
· Fastened a crash that would happen within the jungle house on Restoration – Village.
· Fastened a topic that brought about the lighting fixtures to flicker within the cutscene with Common Kyong on Awakening – Mine.
· Fastened a topic that brought about a large number of textures to show black relying at the digicam place.
· Fastened a number of lacking voice traces thru other cutscenes.
· Fastened a crash that would happen after the ‘boat cutscene’ on Island – Touch.
· Fastened a crash that would happen whilst Combating Ceph, after you have MOAC on Ice-Paradise Misplaced.
· Fastened a crash that would happen when attaining the checkpoint after selecting up the TAC-Cannon on Reckoning- Fleet.
· Fastened a crash that would happen whilst preventing within the first camp on Exodus – Sphere.
· Fastened a crash that would happen when exiting to the principle menu.
· Fastened some lacking crops parts on Restoration – Village.
· Fastened a topic that brought about some personality faces to look distorted.
· Fastened a topic that brought about the Ceph scout not to transfer or shoot on the participant.
· Fastened a crash that would happen on Touch – Island.
· Fastened a topic that led to some lacking underwater items on Touch – Island.
· Fastened a topic that brought about the sunshine to change off in the home on Awakening – Mine, relying at the digicam attitude.
· The alive, bare Ceph now has pores and skin.
· Fastened a topic that brought about a noticeable lights alternate to happen all over the primary cutscene on Paradise Misplaced – Ice.
· Fastened a topic that brought about graphical artifacts to look on display screen after Common Kyong teleports.
· Fastened a topic that brought about bullet holes to look on automotive home windows that haven’t any glass.
· Fastened some darkish flickering impact that used to be noticeable on one of the most harbour constructions on Attack.
· Fastened a topic that brought about the LoD of wheels to switch because the participant strikes nearer.
· Fastened a topic that brought about some gentle resources to persists after being destroyed on Awakening – Mine.
· Fastened a topic that brought about the smoke to “blink” on Reckoning – Fleet.
· Fastened some lacking crops on Rescue – Relic.
· Fastened a flickering line that would seem at the loading display screen.
· Fastened a lacking exploded automobile on Paradise Misplaced – Ice.
· Fastened a topic that brought about the gadget gun to stutter when aiming on Exodus – Sphere.
· Fastened a efficiency drop that would happen all over a gunfight on Attack Harbor.
· Fastened a brief stall that would happen when sitting at the chair within the Armory on Reckoning – Fleet.
· Fastened a topic that led to being not able to peer the turret explosion when aiming during the scope on Reckoning – Fleet.
· Fastened a crash that came about all over the firefight at KPA’s checkpoint on Restoration – Village.
· Fastened a topic that reasons scorch marks to flicker on Exodus – Sphere.
· Fastened a topic that brought about the Nanokorean squaddies to prevent aiming on the participant all over the cutscene.
· Fastened a lacking explosion VFX within the cutscene on Awakening – Mine.
· Fastened some minor RU localisation problems.
· Fastened a topic that reasons the identify of the extent to vanish from the loading display screen.
· Fastened a topic the place the voice line for Strickland on the finish of Onslaught – Tank to play in Spanish as a substitute of English (EN language).
· Fastened a topic that brought about goal lend a hand to intrude with gyroscope aiming leading to it being a lot much less dependable than supposed.
· Fastened a topic that brought about the Dome sphere to render in entrance of the fog on Reckoning Fleet.


It is nice to peer the Transfer port of the sport getting the eye it merits. We loved our time with it (certainly, it made our listing of the most productive shooters on Transfer), however there is all the time room for growth.

How have you ever discovered the sport on Transfer? Having a look ahead to checking out the fixes and enhancements above? Tell us beneath.

Leave a Reply

Your email address will not be published. Required fields are marked *