With Future 2: Past Gentle’s November release, the looter-shooter sequel is formally in 12 months 4. Probably the most thrilling options coming down the pipeline on this coming 12 months — no less than, of the options that gamers learn about — is the go back of Vault of Glass, the franchise’s unique raid. However after sport director Luke Smith posited that more moderen enemy varieties like Champions may make their approach into the previous raid, gamers have puzzled how a lot the cherished raid shall be “modernized” in Future 2.
We spoke to assistant sport director Joe Blackburn to grasp what a contemporary Vault of Glass seems like.
How other will Vault of Glass really feel?
“I believe without equal purpose this is to make it really feel like Vault of Glass felt when the primary time you probably did it,” mentioned Blackburn. “Which is most probably beautiful other than if we simply did a immediately port of Vault of Glass.” Since Vault of Glass first debuted within the unique Future, gamers have got new Supers, new Exotics, new weapon varieties, a brand new component, and, neatly, a sequel. “The guardians have transform considerably more potent on this period of time,” mentioned Blackburn.
Blackburn informed Polygon the raid crew liable for the Vault of Glass remake went again into the unique model on PlayStation Four simply to peer the way it felt. The crew decided that “we [Guardians] would smoke this with Future 2 guns and armor mods.” Talking from non-public enjoy, going again to previous Future raids previous this 12 months, Vault of Glass’ enemies really feel vulnerable, and the go with the flow of enemies onto the battlefield is very sluggish. In a contemporary Future the place each and every Tremendous can do away with a dozen or extra enemies, and gamers can entice doors with guns like Anarchy, boss encounters like Atheon and Templar would simply fall over.
And therein lies the problem for Blackburn and the raid design crew. “We without a doubt are going to make adjustments to make it really feel difficult, find it irresistible felt earlier than,” mentioned Blackburn. “However we don’t need to cross too a ways, and make it really feel find it irresistible’s a distinct raid.” Blackburn when compared the method to how the crew up to date Vault of Glass and the Corta’s Finish raid for Future’s ultimate patch. “There have been some slight mechanical tweaks,” mentioned Blackburn. “There have been some slight sandbox tweaks, but it surely used to be like, ‘Oh, yeah, that is nonetheless the Oracles stumble upon, that is nonetheless the Templar stumble upon.’” Blackburn informed us the crew would possibly want to alternate a little extra this time round — on account of the jump from the unique Future to Future 2 — however gamers shouldn’t stroll right into a room and say, “This isn’t the boss combat that I be mindful.”
“Each stumble upon will nonetheless get started with individuals who provide the [original Destiny] technique for the combat,” mentioned Blackburn. Whether or not the ones unique methods cling up is any other query, as gamers will potentially to find way more environment friendly techniques to transparent bosses with the host of latest gear at their disposal. However for gamers’ first time again within the Vault of Glass, the fights themselves will have to glance acquainted sufficient that Guardians can to start with graft the previous technique onto the remade raid and to find good fortune.
The enduring guns are again
For veteran Future gamers, Vault of Glass is greater than only a raid — it’s a piñata for probably the most maximum cherished loot within the franchise’s historical past. For gamers hoping to get their arms on a Future 2 model of Fatebringer or Imaginative and prescient of Confluence, Blackburn has some nice information. “Similar to I don’t assume you’ll carry again Vault of Glass if it doesn’t really feel like Vault of Glass, and get in touch with it Vault of Glass, you’ll’t carry Vault of Glass with out the guns that really feel like Vault of Glass, proper? And so I might be expecting favorites to go back,” mentioned Blackburn.
“There’s clearly some [Destiny 2] updating to enter the ones perk swimming pools,” mentioned Blackburn. “However nobody is out to create a Discovered Verdict or a Fatebringer right here that feels radically other than the unique Fatebringer. As a result of then it simply seems like we’re mendacity to gamers, proper? Like, ‘That’s no longer what Fatebringer seems like.’ We all know what the balk development is on that gun. We all know what perks they sought after.” Guns received’t essentially be one-to-one copies of what gamers had earlier than, however Bungie is putting in place the paintings to recreate weapons that many gamers nonetheless tout as franchise favorites.
Vault of Glass is a tough however the most important raid to carry again into Future. It used to be in the end what stored Future from its lackluster release in 2014, as gamers who caught with the sport discovered one thing in point of fact particular within the bowels of Venus. With out Vault of Glass, I doubt the Future franchise would glance how it does now. Bringing it into Future 2 for the primary time creates a possibility that’s twofold: one for veterans and one for brand new gamers.
Blackburn turns out similarly excited each for many who beloved Vault of Glass within the unique sport and for the Future 2-only gamers who’ll get to take a stab on the remodeled raid. Every time Bungie comes to a decision to drop the Vault of Glass in 2021, it’ll glance and sound just like the Vault of Glass you be mindful, simply with a little extra oomph to make it attractive for 2021 Guardians.